Exercise: Does Eliminating Video Games Increase Physical Activity?

A three year study of Australian pre-teens replaced sedentary video games (played with a gamepad/joystick) with either active video games that require physical movement or no video games at all to see if either increased daily moderate or vigorous physical activity (MVPA) and/or decreased sedentary time. When the study concluded, researchers did not find a significant change in either the children’s MVPA (+3.2 minutes/day for active games and +3.8 minutes/day for no games) or sedentary time (-6.2 minutes/day for active games and -4.7 minutes/day for no games). British Medical Journal Open, July 2013

Mental Attitude: Video Games and Happiness?

Older adults who play video games are more likely to be happier and have better emotional health. Those who played video games (even those who said they just played occasionally) reported a greater sense of well-being. The seniors who did not play video games reported more negative emotions and a likelihood toward increased levels of depression.

Computers in Human Behavior, March 2013 

Mental Attitude: Multiple Media Use

Media use among United States youth has increased 20% in the past decade, and the amount of time spent multitasking with media has spiked 120%. Using multiple forms of media at the same time (ie. playing a computer game while watching TV) has been linked to symptoms of anxiety and depression. Cyberpsychology.
Behavior and Social Networking, December 2012 

Mental Attitude: Do Video Games Enhance Cognitive Abilities?

In a recent study, it was demonstrated that there is little solid evidence that games enhance cognition at all. On the other hand, it may be the people who have these enhanced abilities are more likely to play video games.

Proceedings of the Royal Society, Dec 2011